LittleGrassHopper
Member
Hi all,
I would like to know what is the best approach to respond to keyboard inputs when I am hovering on 2D UI without interfering with locomotion of my 3D character and vis and versa?
For exemple, I want to add the PUN Chat somewhere and when I pass through the chat I want to be able to fill text without taking keys into account in the scene. And when I exit this chat zone, I come back on the normal behavior.
As I am in multiplayers context, I wonder if something already exists or if I need to treat this by myself and then what are your preconisations?
Thank you for your help
BR.
I would like to know what is the best approach to respond to keyboard inputs when I am hovering on 2D UI without interfering with locomotion of my 3D character and vis and versa?
For exemple, I want to add the PUN Chat somewhere and when I pass through the chat I want to be able to fill text without taking keys into account in the scene. And when I exit this chat zone, I come back on the normal behavior.
As I am in multiplayers context, I wonder if something already exists or if I need to treat this by myself and then what are your preconisations?
Thank you for your help
BR.
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