Hi Justin, thanks for the reply. I have already made my own drive ability that has passenger seats, unlimited amounts... I just figured out a way of doing it, I made new view type to incorporate. everything working perfect so far, now I just need the firing of the weapon more like the character firing for ease of synchronisation, I may just whack the rpcs in along with the seating rpcs, but would be nice to have it as if the weapon is "attached" to the character but not truely attached. For now I could just find where to set the projectile/damage source and fire my own rpc for the firing I guess. Any ideas from here would be great. I would love to release this as a true vehicle ability for UCC, it works with or without RCC also