Jim the Hermit
Member
The "Animator Audio" works fine for clip out snd FX, but the "Reload Complete Audio" doesn't work at all.
There's another sound bug. In the Sniper section the clip out & Reload Complete doesn't work. Also, there should be an additional sound array for moving-the-bolt-back /cocking. (And I think the bolt should be on the right side of the gun- but I can invert my model)Thanks for the heads up. I was able to reproduce it and will have it fixed for the next version.
Sorry, in the Shootable Weapon Script with a weapon using the Sniper animations there is no option for a sound for pulling the bolt back and releasing it. There should be a clip-in, clip-out and reload complete sound arrays.Which sniper section are you referring to?
You can do the clip in and out within the Reload Animator Audio State Set. In your audio file you'd have a silence for the duration that it takes to reload.There should be a clip-in, clip-out and reload complete sound arrays.
I'd rather have a random clip-in with a random clip-out snd fxIn your audio file you'd have a silence for the duration that it takes to reload.