Hello, Im new to this Behaviour tree asset so its very possible I'm doing something wrong.
I have this variable declared in the tree:
One of the tasks updates it:
Another task reads from that value:
The problem is that the enemyObjectiveType variable change from the first task is not reflected on the second task that checks it, am I doing something wrong here?
PS: I also have made sure that the reset variables on restart from the tree is turned off.
I have this variable declared in the tree:
One of the tasks updates it:
Another task reads from that value:
The problem is that the enemyObjectiveType variable change from the first task is not reflected on the second task that checks it, am I doing something wrong here?
PS: I also have made sure that the reset variables on restart from the tree is turned off.