set ragdoll to active via playmaker

gorman94

New member
i'm trying to get ragdoll to be set to active when hit with an object, as in the object knocks the agent over, then they get back up, ragdoll is enabled, and is set to active when death occurs, but i can't figure out how to set it to active using the playmaker actions.
 
The ragdoll ability currently can only be activated when the character dies. I can look into adding a feature so you can trigger it at any time.
 
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