Seek & Navmesh Problem

atmuc

Member
I use UCC, BD, Movement Package.

I have few characters on a platform. That platform does not have NavMesh. I drag and drop my characters to my game area. My Game Area has navmesh. Initially, I disable the ability "NavMeshAgent Movement" on my character. I have a bool variable in my behavior. After I drop character to my game area I set it true to enable NavMeshAgent Movement. After Seek completed, My character starts shaking. I tested it without disable/enable NavMeshAgent Movement, in that case it work fine. Is there any problem with disabling NavMeshAgent Movement? It looks like Seek does not stops NavMesh Agent.

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