Thank you for the response ! Unfortunately I need the play to still be able to rotate/ fire, just not be able to move.You can simply disable all gameplay input sent to the character. There's an example of it under "Events" on this page: https://opsive.com/support/documentation/ultimate-character-controller/input/
Awesome. Thank you very much!Ah okay, in that case you could have a state that sets the character's Root Motion Speed Multiplier to 0 (or if you're not using root motion, then you could just set the Motor Acceleration to [0,0,0]).