In the following video, I am using a Psedu 3D movement type. When I moving back and fourth it started shifting towards the depth part. This is side scroller game, I don't want it move in the depth direction. It should only move left or right. How can I freeze that movement.
Is this related to the original question? If not please create a new thread. With that said, my guess is that there are some short climb settings that you have set which makes the ability think that it can start when it shouldn't.