Keplerians
New member
Hey all!
We are an small indie game development studio, starting to work in a multiplayer game.
Here is my question:
I am trying to configure a pickup item correctly. These are this item properties/behaviour:
- Capacity for the inventory: 1
- It is not a weapon, just an addon for the character (in the head). When the player pick up it, the player wears.
- Each player needs to take those items and put them in other place just interacting.
- It can't be dropped.
I am not being able to configure it as i want. I use PickUpItem component for the item and i have 2 scenarios:
- First one, the option to take the item when entering the trigger in PickUpItem component is enabled. Then, the item is being taken correctly.
But if I try to take more than 1 item, item doesn't disappear neither add to the inventory, although the inventory events keep coming as if I took the item.
- Second one, the option for taking the item when entering the trigger is disabled. Then, the item is being taken correctly.
But if I try to take more than 1 item, item disappears but not adding to the inventory, although the inventory events keep coming as if I took the item.
I have only 2 weeks of experience with this plugin (which is full of possibilities and very polished and professional).
I have been trying to make it work correctly for a week, reading documentation, here in the forum, etc.
I attach some pictures of my configuration for the pickup ability and the pickup item.
The pickup ability inspector:
Item pickup inspector:
Thanks for the great support on this forum.
We are an small indie game development studio, starting to work in a multiplayer game.
Here is my question:
I am trying to configure a pickup item correctly. These are this item properties/behaviour:
- Capacity for the inventory: 1
- It is not a weapon, just an addon for the character (in the head). When the player pick up it, the player wears.
- Each player needs to take those items and put them in other place just interacting.
- It can't be dropped.
I am not being able to configure it as i want. I use PickUpItem component for the item and i have 2 scenarios:
- First one, the option to take the item when entering the trigger in PickUpItem component is enabled. Then, the item is being taken correctly.
But if I try to take more than 1 item, item doesn't disappear neither add to the inventory, although the inventory events keep coming as if I took the item.
- Second one, the option for taking the item when entering the trigger is disabled. Then, the item is being taken correctly.
But if I try to take more than 1 item, item disappears but not adding to the inventory, although the inventory events keep coming as if I took the item.
I have only 2 weeks of experience with this plugin (which is full of possibilities and very polished and professional).
I have been trying to make it work correctly for a week, reading documentation, here in the forum, etc.
I attach some pictures of my configuration for the pickup ability and the pickup item.
The pickup ability inspector:
Item pickup inspector:
Thanks for the great support on this forum.
Last edited: