Problem with behaviour trees switching from version 1.5.6 and 1.6.6

Fonso

New member
I had to update the behaviour designer from 1.5.6 to 1.6.6 and the Unity project from 2017 to 2019. When I was checking if everything updated well I noticed that the behaviour trees didnt updated well to the new version. There were no variables and no behaviours inside the trees. I have all the project in a git repository so I had check that everything was working in the 2017 with the 1.5.6 behaviour designer. Any idea why it didnt export well? Do I have to go to the 2017 project and export every behavour tree to the 2019 one? If you need any extra info send me a response here. Thanks.
 
The serialization changed dramatically between those versions so they aren't compatible. If you send an email to support@opsive.com with your invoice number I can send you incremental updates.
 
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