Patrol point reset to null

cangcloud

Member
There is a bug in the patrol task, every time you close the unity editor and reopen it... you will find that the patrol point of the patrol task is reset to null. You can watch the video I recorded and hope to fix this problem as soon as possible.
 
You are assigning the patrol location to an external behavior tree which is at the project level so it cannot access scene objects. You will need to set it at runtime if you are using external trees (or prefabs). This page has more info:

 
You are assigning the patrol location to an external behavior tree which is at the project level so it cannot access scene objects. You will need to set it at runtime if you are using external trees (or prefabs). This page has more info:

Thank you for your help. I see.
 
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