Sorry for the cryptic title, I am still finding that MoveTowards is locking up, seemingly randomly (perform the same action repeatedly just fine and then sometimes it locks).
I am still trying to understand all causes, but one easy one to fix is StopMovementAnimation. If it decides it is going to trigger, then you are locked permanently. this one is fixable by inheriting the ability and blocking it from starting, or stopping it, if MoveTowards is active. Since i can't think of a reason not to do this (yet), I thought i would suggest this as an improvement to that ability.
I am still trying to understand all causes, but one easy one to fix is StopMovementAnimation. If it decides it is going to trigger, then you are locked permanently. this one is fixable by inheriting the ability and blocking it from starting, or stopping it, if MoveTowards is active. Since i can't think of a reason not to do this (yet), I thought i would suggest this as an improvement to that ability.