Movement speed is different between editor and builds

saboehnke

New member
I'm experiencing an issue with the third person controller where animations seem to be synced with movement speed in the editor but movement is way slower in a build. The value for the motor acceleration on the characterlocomotion is the same in the editor and in the build yet movement speed is so off in builds. I'm not sure what could cause this. Any ideas?
 
I haven't seen this occur before. You could try profiling on the device to see if it's framerate related. Alternatively try with a fresh scene and see if it works there.
 
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