It looks like something might have changed in one of the recent updates regarding the Move Item Action. When using the Move Item Action not by dragging with a cursor (so using gamepad, WASD etc.), the item view spawned that moves around is not created as a child of the Move Cursor Panel for me. It still seems to function alright for the first player, but in my splitscreen game, the 2nd player move cursor is actually spawning as a child on Player 1s canvas. I have all of the ID's set up correctly, and everything was working prior to updating the UIS. I have changed a few things around so it could also be user error on my end, but seeing that the Item View is not a child of the Move Cursor Panel I thought there might be something there. The Item View not being a child of the Move Cursor Panel is is also happening on the Drag&Drop & Move Item Demo for me.