Pesadelo do Espantalho
Active member
Hi,
I'm creating the Mirror integration for Ucc, and I could need some help.
I managed to integrate the client-server topology for the Abilities but I have a rotation problem when I move the Local Player, it walks forward when I press Up but when I press Right or Left it rotates on itself, like in the Resident Evil first edition.
Could someone help me to understand the rotation system of the Player?
I'm creating the Mirror integration for Ucc, and I could need some help.
I managed to integrate the client-server topology for the Abilities but I have a rotation problem when I move the Local Player, it walks forward when I press Up but when I press Right or Left it rotates on itself, like in the Resident Evil first edition.
Could someone help me to understand the rotation system of the Player?