Hi,
Currently, I see that the direction of the projectile depends on the direction of the caster module. (None, Forward, Target, Indicate)
If I want to spawn multiple projectiles in different directions, what should I do?
Currently, I have handled it by writing another spawn projectile and using transform.forward of the projectile itself.
I think there must be a more optimal solution?
Currently, I see that the direction of the projectile depends on the direction of the caster module. (None, Forward, Target, Indicate)
If I want to spawn multiple projectiles in different directions, what should I do?
Currently, I have handled it by writing another spawn projectile and using transform.forward of the projectile itself.
I think there must be a more optimal solution?