wlabsocks
New member
Hey,
I'm building a Lock-On system for a Opsive Third Person Controller.
I want the character to move towards the direction the camera is facing.
sample:
Even though my character is looking in front, when i press "w" the character has to play walk back animation because the camera is looking back.
Since the character direction will be locked to the enemy, the movement system needs to reference the camera direction.
I'm building a Lock-On system for a Opsive Third Person Controller.
I want the character to move towards the direction the camera is facing.
sample:
Even though my character is looking in front, when i press "w" the character has to play walk back animation because the camera is looking back.
Since the character direction will be locked to the enemy, the movement system needs to reference the camera direction.
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