SigmaVulcan
New member
Depending on the frames of the game my character jumps as high as 3 times the size of his own body.
It happens while the character is walking or sprinting, never during standing jumps.
Also it seems that in these instances the character is falling rather slow. Almost feels like the gravity has changed, at least a little bit.
This unpredictable jump behaviour makes it unsuable for me at the moment.
(Tried it with both update locations in the locomotion component: update and fixed update. My active movement type is third person adventure)
It happens while the character is walking or sprinting, never during standing jumps.
Also it seems that in these instances the character is falling rather slow. Almost feels like the gravity has changed, at least a little bit.
This unpredictable jump behaviour makes it unsuable for me at the moment.
(Tried it with both update locations in the locomotion component: update and fixed update. My active movement type is third person adventure)