Item Scale Massive

OOTO_Tone

New member
Hi noob here,

Any weapon either my own creation or from the demo pack becomes massive once I click build item from the item manager. Scaling and pasting the transform value work okay but the size of the weapon would be a little off. However scaling the item transform doesn't work when trying to create run time pick up items. So ideally I'd like to know how to make it so the scale is right when building item from the manager.


(Also this problem only happens with my own character and not Nolan. So i suspect it may be my mesh, however I have double checked that the transforms for that has been applied.)
 

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Last edited:
Solved. If you run into this problem make sure your rig is exported correctly from Blender.
[The part about exporting armatures should help.]
 
For future cases where you wish to change scale, the latest version of UCC should allow you to do so:
1626853706527.png
 
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