Invincibility frames

Lavos

Member
Hi,

I am looking for the best way to set an invincibility delay for my character. When he gets hit, I want him to become invincible for a short amount of time. I have found the Multi Hit Frame Count parameter on melee weapons and I think I could use it to achieve this result but I am actually looking for something related to the character himself. I could not find any appropriate parameter in the inspector, not even in the damage visualization ability. Could you please help me?
 
There isn't a setting for this but you could add it by subclassing the Character Health component add and a invincibility within the damage method.
 
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