Hello again
First - How to make interact ability checks all the time if specific object is in range? - Automatic dont work.
Second - How to make it work only on closest object
Third - can I have couple interactables with different interactable id's on the same objects? - that dont seams to work too.
To give bigger picture - I use dialog system for interactions with NPC's, everything works well here but when I try to add second interact ability that should work automatically all the time (and detects on charactercast NPC's layer) its not working at all... when I move it higher than Converse ability in hierarchy then conversations dont work too.
Edited:
Maybe I ask wrong questions.
When I put two NPC's close there is already something checking the distance and selecting correct one... but this interact ability works on button pressed... and I want it to work all the time when NPC is in range AND on button press and then give different tasks on both states.
Please help...
First - How to make interact ability checks all the time if specific object is in range? - Automatic dont work.
Second - How to make it work only on closest object
Third - can I have couple interactables with different interactable id's on the same objects? - that dont seams to work too.
To give bigger picture - I use dialog system for interactions with NPC's, everything works well here but when I try to add second interact ability that should work automatically all the time (and detects on charactercast NPC's layer) its not working at all... when I move it higher than Converse ability in hierarchy then conversations dont work too.
Edited:
Maybe I ask wrong questions.
When I put two NPC's close there is already something checking the distance and selecting correct one... but this interact ability works on button pressed... and I want it to work all the time when NPC is in range AND on button press and then give different tasks on both states.
Please help...
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