Cheo
Active member
Hello, seeing that the Input System integration had been updated in UCC 3.0.15's release notes, I decided to give it a try after updating, but I was surprised to see the Import window saying "All assets from this package are already in this project". I played the Character Controller Sample Scene nonetheless and got three input related errors. I then deleted the integration and reimported it, but got the errors again. Then, I made a new fresh project to be sure, got the errors again, but realized that the Player Input slot in Player Input Proxy on the Atlas character was empty, and assigning the Player Input object into it solved the issue. However, even after that, two setup and presentation issues remain :
-The camera is not properly set up, rotates too fast and experiences jitter when moved from left to right in third person view.
-The whole scene is just a tiny blue plane and a white Atlas - this might seem trivial, but it makes the integration look not serious and uncared for. It would literally take 1 or 2 minutes to give that Atlas some materials, enlarge the plane and give it a grid material, and maybe add a few cubes.
So could we first have confirmation whether or not the integration was correctly updated, and in any case have a proper camera, setting and no error on start ? Thanks in advance.
-The camera is not properly set up, rotates too fast and experiences jitter when moved from left to right in third person view.
-The whole scene is just a tiny blue plane and a white Atlas - this might seem trivial, but it makes the integration look not serious and uncared for. It would literally take 1 or 2 minutes to give that Atlas some materials, enlarge the plane and give it a grid material, and maybe add a few cubes.
So could we first have confirmation whether or not the integration was correctly updated, and in any case have a proper camera, setting and no error on start ? Thanks in advance.