magique
Active member
I'm using the new OnObjectImpact event and with all weapons except for the arrow projectile, when I receive a callback on this event, the ImpactDamageData is always null. What do I need to do to get swords and other melee weapons to have non-null damage?
Also, shooting guns causes no Impact event at all to be called. How do we receive an event when a bullet hits the target so we can apply damage?
Also, shooting guns causes no Impact event at all to be called. How do we receive an event when a bullet hits the target so we can apply damage?