How to set up Melee Body in the integrated TPC + UIS enviroment

Jbacal

New member
I had Melee Body (punching/ kicking) working great in the Third Person Controller only environment. Now that I've integrated the Ultimate Inventory System, I can't figure out how to get Melee Body working. What is the secret? How do you attach the hitbox colliders (right fist, etc.) to the body prefab? Please advise.

Thanks, Jay
 
UIS+UCC only allows runtime added items. Including the Body item.

You can use the Object Identifiers to get references to objects on your character (including the Colliders) when the item is spawned
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You can learn more about runtime pickups and the Object Identifier on this page:

Check the integration demo if you are unsure how things are set up.
 
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