How make Static Camera

Jorgefo

New member
Hello

There is the possibility of making a static camera with UCC. When trying not to configure the camera it throws me an error that indicates that I need to attach a character to the camera, I just need to make a static camera and just move the character, I try with top down view but it doesn't work. Any ideas? The idea is to make a camera seen from above and only see the character moving around the stage without their movement affecting the movement of the camera.
 
I just added another camera. If the new cam is lower in hierarchy, it "overrides" the player controller cam. You can also increase the depth of the static cam to override the other cam. However, the controller still needs the player cam (which generates cpu traffic) or the LocalLookSource script attached with a target.
 
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