Have you been able to create this state or know how to?I did. He mentioned you said a state could be created to offset the camera, but besides that there is nothing else. Wish there was an easy solution as this would be a great integration.
So it looks like the script for “Use Transform” on the Mount Base fixes the issue for the bobbing. It makes it so it doesn’t get the rotations. Find it in the demo scene for integrations from HAP (on the Horse Realistic > Mounts > Mount Base GameObject)Have you been able to create this state or know how to?
Thanks.So it looks like the script for “Use Transform” on the Mount Base fixes the issue for the bobbing. It makes it so it doesn’t get the rotations. Find it in the demo scene for integrations from HAP (on the Horse Realistic > Mounts > Mount Base GameObject)