Health Resets On Damage

TMScotsman

New member
I'm making a mulitplayer game with traps and enemies, and whenever the player character interacts with a trap I get an initial damage and health goes down, but on a second interaction the health goes back up to 100. Health regen is turned off, and I'm using the damage zone script on the trap objects collider. Any ideas why this is happening?

I've got the latest version of UCC installed as well as PUN 2 and the PUN integration add on.
 
No, it appears to be working correctly. So I imported the PUN demo character into my game and it was working, I then rebuilt my character from scratch and it also was working. Not sure what the difference between the two characters are but the issue is resolved. Cheers
 
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