MarkusKer
Member
Hello,
i am having the problem that if i change the damage value under the throwable object script of the grenade the thrown object itself is causing damage. i disabled this by turning the value to 0. If i do that and the explosion happens the player is no longer taking damage. If i spawn the explosion directly in the world for testing the players are taking damage. This explosion is assigned to the frag grenade.
Did anyone ever had this problem before?
Regards,
Markus
i am having the problem that if i change the damage value under the throwable object script of the grenade the thrown object itself is causing damage. i disabled this by turning the value to 0. If i do that and the explosion happens the player is no longer taking damage. If i spawn the explosion directly in the world for testing the players are taking damage. This explosion is assigned to the frag grenade.
Did anyone ever had this problem before?
Regards,
Markus