FPS count and Jump ability

grkwasniewski

New member
One thing bothers me, and I didn't find an answer to that. If I have an FPS count around 60, Jump Ability works as it should. But when the FPS jumps to around 200 / 300, the Player can move very fast, but the Jump is nonexistent. It's very short. Why is this thing tied to FPS value?
 
Yes, you are right. When I set Update Location to "Fixed update," it works ok. And I can see a note about limiting FPS in the editor. My bad. Thank you.

Can you tell in short why this works this way?
 
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