Cheo
Active member
Hello, I'm afraid there is an issue with the first person body melee system : I was getting some incorrect result with a custom character (his fists often collided with the target but had no impact effect) so I used the Nolan character from the demo scene to make some tests and by adding a debug line to the melee weapon script I realized that his left leg hitbox was responsible for apparently all impacts, and most notably when placed on top of a giant crate prefab it became obvious that even when looking above it was somehow possible to damage the crate at the character's feet !
Could you please make a similar test and confirm whether you have the same problem ? Thanks in advance !
Could you please make a similar test and confirm whether you have the same problem ? Thanks in advance !