Cheo
Active member
Hello, the visible trajectory curve for Throwable objects is a nice feature but it could go a step further by displaying bounces as well. The only example I can think of is The Evil Within, which had a surprisingly precise gizmo for this :
Since grenade throws are meant to be deterministic and predictable, I'm assuming the addition of those bounces, while requiring some additional work, should follow the same principles and take into account the Reflect Multiplier if there is one.
Hope this can be done, I'd really like to use this feature for some trick shot puzzles in my game Purple Eye !
Since grenade throws are meant to be deterministic and predictable, I'm assuming the addition of those bounces, while requiring some additional work, should follow the same principles and take into account the Reflect Multiplier if there is one.
Hope this can be done, I'd really like to use this feature for some trick shot puzzles in my game Purple Eye !