Different loadouts for each scene

ChristianWiele

Active member
Hi,

I am using UIS with UCC and I want to have a different loadout for the character each scene (only the items that apply to the scene should be available), but I am not sure how to achieve this. I don't want to use different prefabs (variants) with corresponding loadouts. So what is the correct way?

Thanks, Christian
 
I would remove all the items on the character within the Editor, and instead in each scene I would have another component that would load/equip the items I want on start.
This would require a custom component but it should be easy to implement. Either create the items by name in the custom component or add a new Inventory component that stores your items to load on start. Then use the custom component to move/add those items to the character inventory. You can find how to add and equip item to your character here:
and here:
 
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