Hi @Justin ,
I'm using terrain for making level. The surface of level isn't flat, some area have slopes. It has hills & valley too.
I want to detect player character standing at hill using 'Can See Object'.
I tried but I failed, bcoz 'Can see object' task only checks for game objects which are in parallel to ground.
Would it be better if I use 'Within Distance' task instead of 'Can See Object'?
Check below drawing:
I'm using terrain for making level. The surface of level isn't flat, some area have slopes. It has hills & valley too.
I want to detect player character standing at hill using 'Can See Object'.
I tried but I failed, bcoz 'Can see object' task only checks for game objects which are in parallel to ground.
Would it be better if I use 'Within Distance' task instead of 'Can See Object'?
Check below drawing: