Damage for MagicItem/MagicProjectile?

drewradley

New member
Where can I adjust the damage being done magic projectiles? I've been searching for a while now and can't seem to find anywhere to change the damage on either the MagicItem.cs or MagicProjectile.cs scripts. I've looked through the inspector fields as well as in the scripts and just can't find it. I'm trying to add a bonus to the damage at runtime but can't seem to figure out where the damage comes from. The melee and shooter weapon scripts both have a public variable I can adjust but I don't see one in the magic scripts.

Thanks!

edit:I found it. It's under Impact Actions for anyone else blind like me.
 
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