Hello,
I'm working on a spear throw and kind of have it working but looking for some input, if possible.
At the moment my spear is a throwable item and it kind of works, i can throw it and use the Trajectory Object to show where it is going. However, I would like to be able to add something like the Fire Type Charage and Hold of the Shootable Item so the player can choose how much velocity to apply to the spear throw. I would also like to be able to pull the players arm back while they increase their throw velocity.
I've tried converting the spear to a shootable item but for some reason I can not get it to work and I'm not sure why.
Anyways, I've been messing with this all day and am hoping for some general direction as to what approach I should take.
Ideally, the throw would also include aim/lock.
So to summarise, if it's not too hard would you mind giving me a ballpark idea of how you would approach making a spear throw that has aim/lock and velocity with button press time - the trajectory line renderer is not necessary.
Thanks in advance
Nathan
I'm working on a spear throw and kind of have it working but looking for some input, if possible.
At the moment my spear is a throwable item and it kind of works, i can throw it and use the Trajectory Object to show where it is going. However, I would like to be able to add something like the Fire Type Charage and Hold of the Shootable Item so the player can choose how much velocity to apply to the spear throw. I would also like to be able to pull the players arm back while they increase their throw velocity.
I've tried converting the spear to a shootable item but for some reason I can not get it to work and I'm not sure why.
Anyways, I've been messing with this all day and am hoping for some general direction as to what approach I should take.
Ideally, the throw would also include aim/lock.
So to summarise, if it's not too hard would you mind giving me a ballpark idea of how you would approach making a spear throw that has aim/lock and velocity with button press time - the trajectory line renderer is not necessary.
Thanks in advance
Nathan