Hello! My 2d 4 directional character controller is set up with the new Unity input system, but it breaks when I import your Inventory solution and I can't for the life of me figure out what I'm doing wrong.
I imported the integration with the new input system and followed the instructions here: https://opsive.com/support/documentation/ultimate-character-controller/integrations/input-system/
My character controller works fine with SendMessages and WASD inputs set up in the Actions menu. However, when I change the Action Map to the included Character Input file, it stops working. I have gone into this map and added a "Move" function mapped to WASD and "Interact" set to "E" (same as in my previous map). However, it doesn't seem like these events are picked up by my character controller anymore.
Can anyone help me figure out how to fix this? Or does anyone have any tips in general on how to make this work with a 2D game? I love the flexibility of this asset and I am really hoping I can get it to work ?
Thank you for your help!
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I imported the integration with the new input system and followed the instructions here: https://opsive.com/support/documentation/ultimate-character-controller/integrations/input-system/
My character controller works fine with SendMessages and WASD inputs set up in the Actions menu. However, when I change the Action Map to the included Character Input file, it stops working. I have gone into this map and added a "Move" function mapped to WASD and "Interact" set to "E" (same as in my previous map). However, it doesn't seem like these events are picked up by my character controller anymore.
Can anyone help me figure out how to fix this? Or does anyone have any tips in general on how to make this work with a 2D game? I love the flexibility of this asset and I am really hoping I can get it to work ?
Thank you for your help!
?