Continuous Damage/Impact on Interval

dreycoon

New member
I have a melee weapon with a large hitbox. Is there a way to make it so that the impact module group triggers on an interval as long as the enemy is within the hitbox? I see allow multi hits but it doesn't seem to do anything? Also what does triggers a multi hit on the collision group that the variable Multi Hit Frame Count uses?
 
Multi hit is for allowing you to impact with more than one collider within the hit duration. There isn't this feature built into the controller, but you could create a new module which adds this.
 
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