AndrewSidereal
Member
I'm using Opsive First-Person Character Controller along with Opsive Ultimate Inventory. When playing my game, there is no visible mouse cursor, and instead, moving the mouse changes the first person's view direction (pretty standard). This is correct.
Pressing the "escape" key opens the Ultimate Inventory menu and the mouse pointer is shown. If you click the "close menu" option (same as provided in demo, just renamed) then it closes the menu and the mouse pointer is hidden and works properly.
However, if you press "escape" and to open the menu, then press "escape" to close the menu, the cursor is not properly recaptured. It remains visible. How can I have *any* closing of the menu recapture the cursor for the first-person perspective?
This video captures it well
Thank you!
Pressing the "escape" key opens the Ultimate Inventory menu and the mouse pointer is shown. If you click the "close menu" option (same as provided in demo, just renamed) then it closes the menu and the mouse pointer is hidden and works properly.
However, if you press "escape" and to open the menu, then press "escape" to close the menu, the cursor is not properly recaptured. It remains visible. How can I have *any* closing of the menu recapture the cursor for the first-person perspective?
This video captures it well
Thank you!