Just been trying out the climbing pack on v2. Feels good! However, I had some issues with the character climbing on terrain:
- Our character will only be allowed to climb on unity Terrain. We want to be able to climb on any angle between around 50 degrees up to 90 degrees. Is there a setting to allow climbing only on parts of the terrain with that angle?
- I had to set Allowed Movements to Nothing otherwise the character kept trying to dismount on parts of the terrain. In continuation from the previous question, ideally the character would dismount when reaching a section of terrain that is less than 50 degrees (as they can walk on that).
- What would be the best way to have the character rotate to match the angle of the terrain that they are climbing? I had to set the Cast Offset to -0.6 on the Z axis because their upper body is so far away from lower angled terrain.