zoulinxiaoa
New member
I making a function when both attack hit togother the both player will sotp 0.1s ,so I use animator.speed = 0f; to let it stop.
I was pretty good if I don not move the charecter,But my character will stuck in the ground if I move.
here is the not move result: here is the error when I move character:
I was pretty good if I don not move the charecter,But my character will stuck in the ground if I move.
here is the not move result: here is the error when I move character: