Character and Object Fade for HDRP

MarkusKer

Member
Hello,

i was wondering which part of the script i would have to change to make it work with the hdrp in unity. In particullarz the Lit shader. As far as i know the values are different from the unity standard shader.

Thanks,
Markus
 
@MarkusKer You can upgrade material with the standard shader to HDRP shaders with "Edit > Render Pipelines > Upgrade ** Materials to High Definition Materials"

Also, to make work the first person camera, you will need to use "Custom Frame Settings" and disable the fog pass
1578397726780.png
 
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