jnbbender
New member
Using Unity 2019.2.11 I am able to perform a simple character setup (walk, jump, run, etc.). But while following along with your weapon setup video (
) I am unable to setup a successful weapon. Meaning, the weapon appears to be parented to the character but MANY meters away. When I do manage to get the weapon in front of the character, the character is not reaching for anything.
For this weapon, I do not have an animator so I use the default Assault Rifle animator. I do have a set of weapons with arm animations/animators (https://assetstore.unity.com/packages/3d/props/weapons/animated-hands-with-weapons-pack-132915) but the result is the same.
The image below shows the weapon after a major shift in the Position Spring.
For this weapon, I do not have an animator so I use the default Assault Rifle animator. I do have a set of weapons with arm animations/animators (https://assetstore.unity.com/packages/3d/props/weapons/animated-hands-with-weapons-pack-132915) but the result is the same.
The image below shows the weapon after a major shift in the Position Spring.