Hello, hope you all are having good times during the holidays!
I have a question, I'm using the 3rd Person Combat view and really would like to implement a quick turn (press a button, player turns 180 degrees). I'd like to know how I can make the camera follow the 180 motion along with the animation. I have to confess, I don't know much of coding, if there's a way I can achieve this through states or something like that would be great!
As of now, I added a generic ability that on the press of a button turns the player 180 degrees, but since the camera doesn't follow, the player turns back as soon as the animation ends. Would love to know if there's a way to achieve this.
Thanks!
I have a question, I'm using the 3rd Person Combat view and really would like to implement a quick turn (press a button, player turns 180 degrees). I'd like to know how I can make the camera follow the 180 motion along with the animation. I have to confess, I don't know much of coding, if there's a way I can achieve this through states or something like that would be great!
As of now, I added a generic ability that on the press of a button turns the player 180 degrees, but since the camera doesn't follow, the player turns back as soon as the animation ends. Would love to know if there's a way to achieve this.
Thanks!