Cheo
Active member
Hello, when disabling gameplay using the OnEnableGameplayInput and then reenabling it, if the camera was moving when gameplay was disabled it will move slightly following its last direction when gameplay is reenabled. Here is a video to demonstrate.
It's not a big thing, but it still annoys me a lot. Hope someone can explain how to prevent this movement or propose a better gameplay interruption method. Thanks in advance.
It's not a big thing, but it still annoys me a lot. Hope someone can explain how to prevent this movement or propose a better gameplay interruption method. Thanks in advance.