Camera Jitters when standing on moving platform

leilivar

New member
I use my own moving logic on the platform and set the layer to MovingPlatform,the moving logic is inside FixedUpdate and script execution order is smaller than KinematicObjectManager.When I run the game,the character moves with the platform but the camera jitters.I can't subclass MovingPlatform here.Is There a way to fix the jittering?
 
Here are a couple of threads which should help:

 
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