rexxthunder
New member
I'm new to Ultimate Character Controller and am experimenting with creating a stealth game. I'd like to enable dragging the ragdoll body of a deceased enemy character to hide it out of sight. I believe I can handle the dragging aspect, likely involving a physics joint. However, I'm unsure about changing the player character's state to a dragging state. Could anyone suggest where I should start learning how to create this state and trigger a dragging animation, possibly using the crouching animation?