You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser.
hey all, im trying to set up a basic tracking tree where the ai wanders around an area and upon seeing the player, seeking him.
i *thought* i set up my tree correctly, but it isn't passing the "can see object" step even with it set to the player.
could anyone tell me what i am doing wrong?
thanks!
Administrator
Staff member
Wander always has a return status of running so it'll never get to Can See Object. Take a look at this set of videos for a similar tree: