HaraldHeide
New member
Goal: Having GIM RedDeers and a GIM Wolfs wandering around in a woodland terrain, occasionaly seeing and chasing and fleeing. Regularly Needing eat drink sleep. Behaving totally automatic like in real life with beatufil animations. Using animatorcontroller, C# scripts and Behavior designer (with xtra packs).
What would be the best aproach? Have only AI in behavior tree and making an C# script controlling Animator controller based on Navmesh info about speed and such?
Anyone know about some nice examples involving Automated animated 4 legged creatures??
GIM animals come with quite sophisticated animations which results in quite a complex Animatorcontroller if used at it's best. Hints are appreciated..
What would be the best aproach? Have only AI in behavior tree and making an C# script controlling Animator controller based on Navmesh info about speed and such?
Anyone know about some nice examples involving Automated animated 4 legged creatures??
GIM animals come with quite sophisticated animations which results in quite a complex Animatorcontroller if used at it's best. Hints are appreciated..
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