Hello,
I am blocked with the setup of my anomators in FPS.
I want my character to be able to aim in fps, with an aiming_idle animation, which works fine with state and substate to 1.
However, I also want to put a aim_fire, which is a different animation than simple shot.
You can see how I configure my animator.
Since those captures I changed few things, there is no substate 66 anymore, I tried with one substate only for the aiming_fire, but it did not work and the simple fire stoped working as well.
I am certainly missing a step here but I don't know which one.
If anyone could help, that would be cool.
Thank you.
I am blocked with the setup of my anomators in FPS.
I want my character to be able to aim in fps, with an aiming_idle animation, which works fine with state and substate to 1.
However, I also want to put a aim_fire, which is a different animation than simple shot.
You can see how I configure my animator.
Since those captures I changed few things, there is no substate 66 anymore, I tried with one substate only for the aiming_fire, but it did not work and the simple fire stoped working as well.
I am certainly missing a step here but I don't know which one.
If anyone could help, that would be cool.
Thank you.