RobotGames
Member
I don't know if this is UCC issue or Behavior issue but my Use animations play the transition only then exit. I doont even know how to test or debug what is happening. There are actually a few issues, AIM is true yet the Slot0ItemSubstate index is not set with the aim value (100) It often hangs with Slot0ItemStateIndexChange doing nothing as it has not yet set Slot0ItemSubstateIndex to a value outside of 0. the transitions are set to no exit time Can transition to self false etc.